Crystal thicket

I've been learning about third-party renderers in general and Redshift in particular for about a year now. Did a series of experiments to try and use it in my process for illustration without completely sacrificing to 3D (this specific image does, though. There are actual brushstrokes in there, but really not many). This one here was also an excuse to play with refractive and emissive materials.

Final render tweaked in Photoshop

Final render tweaked in Photoshop

Clay render

Clay render

Scene layout

Scene layout